/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali/devel-api/update/frame-callback-interface.h>
#include <dali/devel-api/update/update-proxy.h>
+#include <dali/integration-api/trace.h>
-namespace Dali
+namespace
{
+DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_PERFORMANCE_MARKER, false);
+} // namespace
+namespace Dali
+{
namespace Internal
{
-
namespace SceneGraph
{
-
-FrameCallbackProcessor::FrameCallbackProcessor( UpdateManager& updateManager, TransformManager& transformManager )
+FrameCallbackProcessor::FrameCallbackProcessor(UpdateManager& updateManager, TransformManager& transformManager)
: mFrameCallbacks(),
- mUpdateManager( updateManager ),
- mTransformManager( transformManager ),
- mNodeHierarchyChanged( true )
+ mUpdateManager(updateManager),
+ mTransformManager(transformManager),
+ mNodeHierarchyChanged(true)
{
}
FrameCallbackProcessor::~FrameCallbackProcessor() = default;
-void FrameCallbackProcessor::AddFrameCallback( OwnerPointer< FrameCallback >& frameCallback, const Node* rootNode )
+void FrameCallbackProcessor::AddFrameCallback(OwnerPointer<FrameCallback>& frameCallback, const Node* rootNode)
{
- Node& node = const_cast< Node& >( *rootNode ); // Was sent as const from event thread, we need to be able to use non-const version here.
+ Node& node = const_cast<Node&>(*rootNode); // Was sent as const from event thread, we need to be able to use non-const version here.
- frameCallback->ConnectToSceneGraph( mUpdateManager, mTransformManager, node );
+ frameCallback->ConnectToSceneGraph(mUpdateManager, mTransformManager, node);
- mFrameCallbacks.emplace_back( frameCallback );
+ mFrameCallbacks.emplace_back(frameCallback);
}
-void FrameCallbackProcessor::RemoveFrameCallback( FrameCallbackInterface* frameCallback )
+void FrameCallbackProcessor::RemoveFrameCallback(FrameCallbackInterface* frameCallback)
{
// Find and remove all frame-callbacks that use the given frame-callback-interface
- auto iter = std::remove( mFrameCallbacks.begin(), mFrameCallbacks.end(), frameCallback );
- mFrameCallbacks.erase( iter, mFrameCallbacks.end() );
+ auto iter = std::remove(mFrameCallbacks.begin(), mFrameCallbacks.end(), frameCallback);
+ mFrameCallbacks.erase(iter, mFrameCallbacks.end());
}
-void FrameCallbackProcessor::Update( BufferIndex bufferIndex, float elapsedSeconds )
+void FrameCallbackProcessor::Update(BufferIndex bufferIndex, float elapsedSeconds)
{
- // If any of the FrameCallback::Update calls returns false, then they are no longer required & can be removed.
- auto iter = std::remove_if(
- mFrameCallbacks.begin(), mFrameCallbacks.end(),
- [ & ]( OwnerPointer< FrameCallback >& frameCallback )
- {
- return ! frameCallback->Update( bufferIndex, elapsedSeconds, mNodeHierarchyChanged );
- }
- );
- mFrameCallbacks.erase( iter, mFrameCallbacks.end() );
+ if(!mFrameCallbacks.empty())
+ {
+ DALI_TRACE_BEGIN(gTraceFilter, "DALI_FRAME_CALLBACK_UPDATE");
+
+ // If any of the FrameCallback::Update calls returns false, then they are no longer required & can be removed.
+ auto iter = std::remove_if(
+ mFrameCallbacks.begin(), mFrameCallbacks.end(), [&](OwnerPointer<FrameCallback>& frameCallback) {
+ return !frameCallback->Update(bufferIndex, elapsedSeconds, mNodeHierarchyChanged);
+ });
+ mFrameCallbacks.erase(iter, mFrameCallbacks.end());
+
+ DALI_TRACE_END(gTraceFilter, "DALI_FRAME_CALLBACK_UPDATE");
+ }
mNodeHierarchyChanged = false;
}