#define DALI_INTERNAL_SCENE_GRAPH_ANIMATION_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
}
/**
+ * Query whether the animation is currently active (i.e. at least one of the animators has been updated in either frame)
+ * @return True if the animation is currently active
+ */
+ bool IsActive() const
+ {
+ // As we have double buffering, if animator is updated in either frame, it needs to be rendered.
+ return mIsActive[0] || mIsActive[1];
+ }
+
+ /**
* @brief Sets the looping mode.
*
* Animation plays forwards and then restarts from the beginning or runs backwards again.
bool mProgressReachedSignalRequired; // Flag to indicate the progress marker was hit
bool mAutoReverseEnabled; // Flag to identify that the looping mode is auto reverse.
+ bool mIsActive[2]; // Flag to indicate whether the animation is active in the current frame (which is double buffered)
};
}; //namespace SceneGraph