[3.0] Clipping API feature in Actor
[platform/core/uifw/dali-core.git] / dali / internal / render / renderers / render-renderer.cpp
index 4dfb27a..021c106 100644 (file)
@@ -625,7 +625,7 @@ void Renderer::Render( Context& context,
   }
 }
 
-void Renderer::SetSortAttributes( BufferIndex bufferIndex, SceneGraph::RendererWithSortAttributes& sortAttributes ) const
+void Renderer::SetSortAttributes( BufferIndex bufferIndex, SceneGraph::RenderInstructionProcessor::SortAttributes& sortAttributes ) const
 {
   sortAttributes.shader = &( mRenderDataProvider->GetShader() );
   const std::vector<Render::Texture>& textures( mRenderDataProvider->GetTextures() );