[3.0] Stop calling destroy methods of texture and FrameBuffers on RenderManager destr...
[platform/core/uifw/dali-core.git] / dali / internal / render / renderers / render-frame-buffer.cpp
index b0cad27..2799893 100644 (file)
@@ -47,6 +47,11 @@ void FrameBuffer::Destroy( Context& context )
   }
 }
 
+void FrameBuffer::GlContextDestroyed()
+{
+  mId = 0u;
+}
+
 void FrameBuffer::Initialize(Context& context)
 {
   context.GenFramebuffers( 1, &mId );