use modern construct 'override' in the derive class.
[platform/core/uifw/dali-core.git] / dali / internal / event / rendering / renderer-impl.h
index a138bc0..2ec0e5c 100755 (executable)
@@ -173,32 +173,32 @@ public: // Default property extensions from Object
   /**
    * @copydoc Dali::Internal::Object::SetDefaultProperty()
    */
-  virtual void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue);
+  void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue) override;
 
   /**
    * @copydoc Dali::Internal::Object::GetDefaultProperty()
    */
-  virtual Property::Value GetDefaultProperty( Property::Index index ) const;
+  Property::Value GetDefaultProperty( Property::Index index ) const override;
 
   /**
    * @copydoc Dali::Internal::Object::GetDefaultPropertyCurrentValue()
    */
-  virtual Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const;
+  Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const override;
 
    /**
     * @copydoc Dali::Internal::Object::OnNotifyDefaultPropertyAnimation()
     */
-   virtual void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType );
+   void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType ) override;
 
   /**
    * @copydoc Dali::Internal::Object::GetSceneObjectAnimatableProperty()
    */
-  virtual const SceneGraph::PropertyBase* GetSceneObjectAnimatableProperty( Property::Index index ) const;
+  const SceneGraph::PropertyBase* GetSceneObjectAnimatableProperty( Property::Index index ) const override;
 
   /**
    * @copydoc Dali::Internal::Object::GetSceneObjectInputProperty()
    */
-  virtual const PropertyInputImpl* GetSceneObjectInputProperty( Property::Index index ) const;
+  const PropertyInputImpl* GetSceneObjectInputProperty( Property::Index index ) const override;
 
   /**
    * @brief Adds a draw command to the Renderer.
@@ -249,7 +249,7 @@ protected:
   /**
    * A reference counted object may only be deleted by calling Unreference()
    */
-  virtual ~Renderer();
+  ~Renderer() override;
 
 private: // unimplemented methods
   Renderer( const Renderer& );