SceneGraph::SetIndexBufferMessage( mEventThreadServices.GetUpdateManager(), *mRenderObject, indexData );
}
-void Geometry::SetGeometryType( Dali::Geometry::GeometryType geometryType )
+void Geometry::SetType( Dali::Geometry::Type geometryType )
{
- if( geometryType != mGeometryType )
+ if( geometryType != mType )
{
SceneGraph::SetGeometryTypeMessage(mEventThreadServices.GetUpdateManager(), *mRenderObject, geometryType );
- mGeometryType = geometryType;
+ mType = geometryType;
}
}
-Dali::Geometry::GeometryType Geometry::GetGeometryType() const
+Dali::Geometry::Type Geometry::GetType() const
{
- return mGeometryType;
+ return mType;
}
const Render::Geometry* Geometry::GetRenderObject() const
Geometry::Geometry()
: mEventThreadServices( *Stage::GetCurrent() ),
mRenderObject( NULL ),
- mGeometryType(Dali::Geometry::TRIANGLES)
+ mType(Dali::Geometry::TRIANGLES)
{
}