}
}
-void FrameBuffer::SetPartialUpdateEnabled( bool value )
-{
- if( mRenderObject->IsSurfaceBacked() )
- {
- SetFrameBufferPartialUpdateMessage( mEventThreadServices.GetUpdateManager(), static_cast<Render::SurfaceFrameBuffer*>( mRenderObject ), value );
- }
-}
-
-
FrameBuffer::~FrameBuffer()
{
if( EventThreadServices::IsCoreRunning() && mRenderObject )