{
if ( !mTexture )
{
- mTexture = NewTexture::New( Dali::TextureType::TEXTURE_2D, mPixelFormat, mWidth, mHeight );
+ mTexture = Texture::New( Dali::TextureType::TEXTURE_2D, mPixelFormat, mWidth, mHeight );
}
DALI_ASSERT_DEBUG( updateArea.x + updateArea.width <= mWidth && updateArea.y + updateArea.height <= mHeight );
UploadArea( updateArea );