} // unnamed namespace
PinchGestureProcessor::PinchGestureProcessor()
-: GestureProcessor( Dali::Gesture::Pinch ),
+: GestureProcessor( GestureType::PINCH ),
mPinchGestureDetectors(),
mCurrentPinchEmitters(),
mCurrentPinchEvent(NULL),
{
switch ( pinchEvent.state )
{
- case Dali::Gesture::Started:
+ case GestureState::STARTED:
{
// The pinch gesture should only be sent to the gesture detector which first received it so that
// it can be told when the gesture ends as well.
break;
}
- case Dali::Gesture::Continuing:
- case Dali::Gesture::Finished:
- case Dali::Gesture::Cancelled:
+ case GestureState::CONTINUING:
+ case GestureState::FINISHED:
+ case GestureState::CANCELLED:
{
// Only send subsequent pinch gesture signals if we processed the pinch gesture when it started.
// Check if actor is still touchable.
}
// Clear current emitters if pinch gesture has ended or been cancelled.
- if ( pinchEvent.state == Dali::Gesture::Finished || pinchEvent.state == Dali::Gesture::Cancelled )
+ if ( pinchEvent.state == GestureState::FINISHED || pinchEvent.state == GestureState::CANCELLED )
{
mCurrentPinchEmitters.clear();
ResetActor();
break;
}
- case Dali::Gesture::Clear:
+ case GestureState::CLEAR:
{
- DALI_ABORT( "Incorrect state received from Integration layer: Clear\n" );
+ DALI_ABORT( "Incorrect state received from Integration layer: CLEAR\n" );
break;
}
- case Dali::Gesture::Possible:
+ case GestureState::POSSIBLE:
{
- DALI_ABORT( "Incorrect state received from Integration layer: Possible\n" );
+ DALI_ABORT( "Incorrect state received from Integration layer: POSSIBLE\n" );
break;
}
}