* send it to the Core.
*
* A Pinch Gesture event should be in one of four states:
- * - Started: If a pinch is detected.
- * - Continuing: If after a pinch is detected, it continues.
- * - Finished: If after a pinch, the user lifts their finger(s).
- * - Cancelled: If there is a system interruption.
+ * - STARTED: If a pinch is detected.
+ * - CONTINUING: If after a pinch is detected, it continues.
+ * - FINISHED: If after a pinch, the user lifts their finger(s).
+ * - CANCELLED: If there is a system interruption.
*/
struct PinchGestureEvent : public GestureEvent
{
* Default Constructor
* @param[in] state The state of the gesture
*/
- PinchGestureEvent(Gesture::State state);
+ PinchGestureEvent(GestureState state);
/**
* Virtual destructor