Revert "[Tizen] Appendix log for ttrace + Print keycode and timestamp"
[platform/core/uifw/dali-core.git] / dali / internal / event / events / key-event-processor.cpp
index 5261d26..60fee2e 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/internal/event/events/key-event-processor.h>
 
 // INTERNAL INCLUDES
-#include <dali/public-api/events/key-event.h>
-#include <dali/internal/event/actors/actor-impl.h>
-#include <dali/internal/event/common/stage-impl.h>
 #include <dali/integration-api/events/key-event-integ.h>
+#include <dali/integration-api/trace.h>
+#include <dali/internal/event/common/scene-impl.h>
+#include <dali/internal/event/events/key-event-impl.h>
+#include <dali/public-api/events/key-event.h>
 
 namespace Dali
 {
-
 namespace Internal
 {
-
-KeyEventProcessor::KeyEventProcessor(Stage& stage)
-: mStage(stage)
+namespace
 {
-}
+DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_PERFORMANCE_MARKER, false);
+} // namespace
 
-KeyEventProcessor::~KeyEventProcessor()
+KeyEventProcessor::KeyEventProcessor(Scene& scene)
+: mScene(scene)
 {
 }
 
+KeyEventProcessor::~KeyEventProcessor() = default;
+
 void KeyEventProcessor::ProcessKeyEvent(const Integration::KeyEvent& event)
 {
-  KeyEvent keyEvent(event.keyName, event.keyString, event.keyCode, event.keyModifier, event.time, static_cast<KeyEvent::State>(event.state));
+  KeyEventPtr    keyEvent(new KeyEvent(event.keyName, event.logicalKey, event.keyString, event.keyCode, event.keyModifier, event.time, static_cast<Dali::KeyEvent::State>(event.state), event.compose, event.deviceName, event.deviceClass, event.deviceSubclass));
+  Dali::KeyEvent keyEventHandle(keyEvent.Get());
+
+  DALI_TRACE_SCOPE(gTraceFilter, "DALI_PROCESS_KEY_EVENT");
 
-  // Emit the key event signal from stage.
-  mStage.EmitKeyEventSignal(keyEvent);
+  // Emit the key event signal from the scene.
+  bool consumed = mScene.EmitInterceptKeyEventSignal(keyEventHandle);
+  if(!consumed)
+  {
+    consumed = mScene.EmitKeyEventGeneratedSignal(keyEventHandle);
+  }
+  if(!consumed)
+  {
+    mScene.EmitKeyEventSignal(keyEventHandle);
+  }
 }
 
 } // namespace Internal