Change DebugPriority name and Debug priority
[platform/core/uifw/dali-core.git] / dali / internal / event / common / thread-local-storage.cpp
index c553417..6ebfc68 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 // CLASS HEADER
 #include <dali/internal/event/common/thread-local-storage.h>
 
-// EXTERNAL INCLUDES
-#include <boost/thread/tss.hpp>
-#include <memory>
-
 // INTERNAL INCLUDES
+#include <dali/integration-api/gl-abstraction.h>
+#include <dali/integration-api/processor-interface.h>
 #include <dali/internal/common/core-impl.h>
-#include <dali/internal/update/manager/update-manager.h>
-#include <dali/internal/render/common/render-manager.h>
-#include <dali/integration-api/platform-abstraction.h>
+#include <dali/internal/event/common/event-thread-services.h>
 #include <dali/public-api/common/dali-common.h>
-#include <dali/public-api/math/vector2.h>
+
+#if defined(DEBUG_ENABLED)
+#include <dali/integration-api/debug.h>
+Debug::Filter* gSingletonServiceLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_SINGLETON_SERVICE");
+
+// Need to define own macro as the log function is not installed when this object is created so no logging is shown with DALI_LOG_INFO at construction and destruction
+#define DALI_LOG_SINGLETON_SERVICE_DIRECT(level, message)                           \
+  if(gSingletonServiceLogFilter && gSingletonServiceLogFilter->IsEnabledFor(level)) \
+  {                                                                                 \
+    std::string string(message);                                                    \
+    Dali::TizenPlatform::LogMessage(Debug::INFO, string);                           \
+  }
+
+#define DALI_LOG_SINGLETON_SERVICE(level, format, ...) DALI_LOG_INFO(gSingletonServiceLogFilter, level, format, ##__VA_ARGS__)
+#else
+
+#define DALI_LOG_SINGLETON_SERVICE_DIRECT(level, message)
+#define DALI_LOG_SINGLETON_SERVICE(level, format, ...)
+
+#endif
 
 namespace Dali
 {
-
 namespace Internal
 {
-
 namespace
 {
-#ifdef EMSCRIPTEN
-  std::auto_ptr<ThreadLocalStorage> threadLocal;
-#else
-  boost::thread_specific_ptr<ThreadLocalStorage> threadLocal;
-#endif
+thread_local ThreadLocalStorage* threadLocal = nullptr;
 }
 
 ThreadLocalStorage::ThreadLocalStorage(Core* core)
 : mCore(core)
 {
-  DALI_ASSERT_ALWAYS( threadLocal.get() == NULL && "Cannot create more than one ThreadLocalStorage object" );
-
-  // reset is used to store a new value associated with this thread
-  threadLocal.reset(this);
+  DALI_ASSERT_ALWAYS(threadLocal == nullptr && "Cannot create more than one ThreadLocalStorage object");
 
+  threadLocal = this;
 }
 
-ThreadLocalStorage::~ThreadLocalStorage()
-{
-}
+ThreadLocalStorage::~ThreadLocalStorage() = default;
 
 void ThreadLocalStorage::Remove()
 {
-  threadLocal.reset();
+  threadLocal = nullptr;
 }
 
 ThreadLocalStorage& ThreadLocalStorage::Get()
 {
-  ThreadLocalStorage* tls = threadLocal.get();
+  DALI_ASSERT_ALWAYS(threadLocal);
 
-  DALI_ASSERT_ALWAYS(tls);
+  return *threadLocal;
+}
 
-  return *tls;
+Dali::SingletonService ThreadLocalStorage::GetSingletonService()
+{
+  Dali::SingletonService singletonService;
+  if(threadLocal)
+  {
+    singletonService = Dali::SingletonService(threadLocal);
+  }
+  return singletonService;
 }
 
 bool ThreadLocalStorage::Created()
 {
   // see if the TLS has been set yet
-  return (threadLocal.get() != NULL);
+  return (threadLocal != nullptr);
+}
+
+ThreadLocalStorage* ThreadLocalStorage::GetInternal()
+{
+  return threadLocal;
 }
 
 Dali::Integration::PlatformAbstraction& ThreadLocalStorage::GetPlatformAbstraction()
@@ -94,44 +112,111 @@ NotificationManager& ThreadLocalStorage::GetNotificationManager()
   return mCore->GetNotificationManager();
 }
 
-ResourceManager& ThreadLocalStorage::GetResourceManager()
+ShaderFactory& ThreadLocalStorage::GetShaderFactory()
 {
-  return mCore->GetResourceManager();
+  return mCore->GetShaderFactory();
 }
 
-ResourceClient& ThreadLocalStorage::GetResourceClient()
+StagePtr ThreadLocalStorage::GetCurrentStage()
 {
-  return mCore->GetResourceClient();
+  return mCore->GetCurrentStage();
 }
 
-ImageFactory& ThreadLocalStorage::GetImageFactory()
+GestureEventProcessor& ThreadLocalStorage::GetGestureEventProcessor()
 {
-  return mCore->GetImageFactory();
+  return mCore->GetGestureEventProcessor();
 }
 
-ModelFactory& ThreadLocalStorage::GetModelFactory()
+RelayoutController& ThreadLocalStorage::GetRelayoutController()
 {
-  return mCore->GetModelFactory();
+  return mCore->GetRelayoutController();
 }
 
-ShaderFactory& ThreadLocalStorage::GetShaderFactory()
+ObjectRegistry& ThreadLocalStorage::GetObjectRegistry()
 {
-  return mCore->GetShaderFactory();
+  return mCore->GetObjectRegistry();
 }
 
-StagePtr ThreadLocalStorage::GetCurrentStage()
+EventThreadServices& ThreadLocalStorage::GetEventThreadServices()
 {
-  return mCore->GetCurrentStage();
+  return mCore->GetEventThreadServices();
 }
 
-EventToUpdate& ThreadLocalStorage::GetEventToUpdate()
+PropertyNotificationManager& ThreadLocalStorage::GetPropertyNotificationManager()
 {
-  return GetUpdateManager().GetEventToUpdate();
+  return mCore->GetPropertyNotificationManager();
 }
 
-GestureEventProcessor& ThreadLocalStorage::GetGestureEventProcessor()
+AnimationPlaylist& ThreadLocalStorage::GetAnimationPlaylist()
 {
-  return mCore->GetGestureEventProcessor();
+  return mCore->GetAnimationPlaylist();
+}
+
+bool ThreadLocalStorage::IsBlendEquationSupported(DevelBlendEquation::Type blendEquation)
+{
+  return mCore->GetGlAbstraction().IsBlendEquationSupported(blendEquation);
+}
+
+std::string ThreadLocalStorage::GetShaderVersionPrefix()
+{
+  return mCore->GetGlAbstraction().GetShaderVersionPrefix();
+}
+
+std::string ThreadLocalStorage::GetVertexShaderPrefix()
+{
+  return mCore->GetGlAbstraction().GetVertexShaderPrefix();
+}
+
+std::string ThreadLocalStorage::GetFragmentShaderPrefix()
+{
+  return mCore->GetGlAbstraction().GetFragmentShaderPrefix();
+}
+
+void ThreadLocalStorage::AddScene(Scene* scene)
+{
+  mCore->AddScene(scene);
+}
+
+void ThreadLocalStorage::RemoveScene(Scene* scene)
+{
+  mCore->RemoveScene(scene);
+}
+
+void ThreadLocalStorage::Register(const std::type_info& info, BaseHandle singleton)
+{
+  if(singleton)
+  {
+    DALI_LOG_SINGLETON_SERVICE(Debug::General, "Singleton Added: %s\n", info.name());
+    mSingletonContainer.push_back(SingletonPair(info.name(), singleton));
+
+    Integration::Processor* processor = dynamic_cast<Integration::Processor*>(&singleton.GetBaseObject());
+    if(processor)
+    {
+      mCore->RegisterProcessor(*processor);
+    }
+  }
+}
+
+void ThreadLocalStorage::UnregisterAll()
+{
+  mSingletonContainer.clear();
+}
+
+BaseHandle ThreadLocalStorage::GetSingleton(const std::type_info& info) const
+{
+  BaseHandle object;
+
+  const SingletonContainer::const_iterator end = mSingletonContainer.end();
+  for(SingletonContainer::const_iterator iter = mSingletonContainer.begin(); iter != end; ++iter)
+  {
+    // comparing the addresses as these are allocated statically per library
+    if((*iter).first == info.name())
+    {
+      object = (*iter).second;
+    }
+  }
+
+  return object;
 }
 
 } // namespace Internal