#define DALI_INTERNAL_STAGE_H
/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
void KeepRendering( float durationSeconds );
/**
+ * @copydoc Dali::DevelStage::SetRenderingBehavior()
+ */
+ void SetRenderingBehavior( DevelStage::Rendering renderingBehavior );
+
+ /**
+ * @copydoc Dali::DevelStage::GetRenderingBehavior()
+ */
+ DevelStage::Rendering GetRenderingBehavior() const;
+
+ /**
* Used by the EventProcessor to emit key event signals.
* @param[in] event The key event.
*/
Dali::Stage::SceneCreatedSignalType mSceneCreatedSignal;
+ DevelStage::Rendering mRenderingBehavior; ///< The rendering behavior
+
bool mDepthTreeDirty:1; ///< True if the depth tree needs recalculating
bool mForceNextUpdate:1; ///< True if the next rendering is really required.
bool mRenderToFbo:1; ///< Whether to render to a Frame Buffer Object.