void OnKeyEvent( const Dali::KeyEvent& event );
/**
- * Callback for Internal::Scene TouchSignal signal
+ * Callback for Internal::Scene TouchedSignal signal
*/
void OnTouchEvent( const Dali::TouchEvent& touch );
Dali::Stage::EventProcessingFinishedSignalType& EventProcessingFinishedSignal();
/**
- * @copydoc Dali::Stage::TouchSignal()
+ * @copydoc Dali::Stage::TouchedSignal()
*/
- Dali::Stage::TouchSignalType& TouchSignal();
+ Dali::Stage::TouchEventSignalType& TouchedSignal();
/**
* @copydoc Dali::Stage::WheelEventSignal()
Dali::Stage::EventProcessingFinishedSignalType mEventProcessingFinishedSignal;
// The touched signal
- Dali::Stage::TouchSignalType mTouchSignal;
+ Dali::Stage::TouchEventSignalType mTouchedSignal;
// The wheel event signal
Dali::Stage::WheelEventSignalType mWheelEventSignal;