void EmitKeyEventSignal(const KeyEvent& event);
/**
- * Used by the KeyEventProcessor to emit KeyEventGenerated signals.
- * @param[in] event The key event.
- * @return The return is true if KeyEvent is consumed, otherwise false.
- */
- bool EmitKeyEventGeneratedSignal(const KeyEvent& event);
-
- /**
* Emits the event processing finished signal.
*
* @see Dali::Scene::SignalEventProcessingFinished()
*/
Integration::Scene::KeyEventSignalType& KeyEventSignal();
- /**
- * @copydoc Integration::Scene::KeyEventGeneratedSignal()
- */
- Integration::Scene::KeyEventGeneratedSignalType& KeyEventGeneratedSignal();
-
/**
* @copydoc Integration::Scene::SignalEventProcessingFinished()
*/
// The key event signal
Integration::Scene::KeyEventSignalType mKeyEventSignal;
- Integration::Scene::KeyEventGeneratedSignalType mKeyEventGeneratedSignal;
// The event processing finished signal
Integration::Scene::EventProcessingFinishedSignalType mEventProcessingFinishedSignal;