Revert "[Tizen] Add screen and client rotation itself function"
[platform/core/uifw/dali-core.git] / dali / internal / event / common / scene-impl.h
index 4d97e16..f9db963 100644 (file)
@@ -62,7 +62,7 @@ public:
   /**
    * @copydoc Dali::Integration::Scene::New
    */
-  static ScenePtr New( const Size& size );
+  static ScenePtr New( Integration::RenderSurface& surface );
 
   /**
    * virtual destructor
@@ -125,6 +125,16 @@ public:
   void SurfaceResized();
 
   /**
+   * Notify the surface has been deleted.
+   */
+  void SurfaceDeleted();
+
+  /**
+   * @copydoc Dali::Integration::Scene::Discard
+   */
+  void Discard();
+
+  /**
    * Retrieve the render surface the scene is binded to.
    * @return The render surface.
    */
@@ -177,6 +187,13 @@ public:
   void EmitKeyEventSignal(const KeyEvent& event);
 
   /**
+   * Used by the KeyEventProcessor to emit KeyEventGenerated signals.
+   * @param[in] event The key event.
+   * @return The return is true if KeyEvent is consumed, otherwise false.
+   */
+  bool EmitKeyEventGeneratedSignal(const KeyEvent& event);
+
+  /**
    * Emits the event processing finished signal.
    *
    * @see Dali::Scene::SignalEventProcessingFinished()
@@ -201,6 +218,11 @@ public:
    */
   Integration::Scene::KeyEventSignalType& KeyEventSignal();
 
+    /**
+   * @copydoc Integration::Scene::KeyEventGeneratedSignal()
+   */
+  Integration::Scene::KeyEventGeneratedSignalType& KeyEventGeneratedSignal();
+
   /**
    * @copydoc Integration::Scene::SignalEventProcessingFinished()
    */
@@ -241,12 +263,12 @@ public:
 private:
 
   // Constructor
-  Scene( const Size& size );
+  Scene();
 
   /**
    * Second-phase constructor.
    */
-  void Initialize();
+  void Initialize( Integration::RenderSurface& surface );
 
   // Undefined
   Scene(const Scene&) = delete;
@@ -257,9 +279,7 @@ private:
 private:
   Integration::RenderSurface* mSurface;
 
-  // The scene-size may be different with the surface-size
   Size mSize;
-  Size mSurfaceSize;
 
   Vector2 mDpi;
 
@@ -284,6 +304,7 @@ private:
 
   // The key event signal
   Integration::Scene::KeyEventSignalType mKeyEventSignal;
+  Integration::Scene::KeyEventGeneratedSignalType   mKeyEventGeneratedSignal;
 
   // The event processing finished signal
   Integration::Scene::EventProcessingFinishedSignalType mEventProcessingFinishedSignal;