Integration::Scene::EventProcessingFinishedSignalType& EventProcessingFinishedSignal();
/**
- * @copydoc Integration::Scene::TouchSignal()
+ * @copydoc Integration::Scene::TouchedSignal()
*/
- Integration::Scene::TouchSignalType& TouchSignal();
+ Integration::Scene::TouchEventSignalType& TouchedSignal();
/**
* @copydoc Integration::Scene::sWheelEventSignal()
Integration::Scene::EventProcessingFinishedSignalType mEventProcessingFinishedSignal;
// The touch signal
- Integration::Scene::TouchSignalType mTouchSignal;
+ Integration::Scene::TouchEventSignalType mTouchedSignal;
// The wheel event signal
Integration::Scene::WheelEventSignalType mWheelEventSignal;