// Create the list of render-tasks
mRenderTaskList = RenderTaskList::New();
- // Create the default render-task
- mRenderTaskList->CreateTask( mRootLayer.Get(), mDefaultCamera.Get() );
+ // Create the default render-task and ensure clear is enabled on it to show the background color
+ RenderTaskPtr renderTask = mRenderTaskList->CreateTask( mRootLayer.Get(), mDefaultCamera.Get() );
+ renderTask->SetClearEnabled(true);
SurfaceResized( size.width, size.height );