SetRotationCompletedAcknowledgementMessage(tls->GetEventThreadServices(), *mSceneObject);
}
-void Scene::SetSurfaceRenderTarget(Graphics::RenderTarget* renderTarget)
+void Scene::SetSurfaceRenderTarget(const Graphics::RenderTargetCreateInfo& renderTargetCreateInfo)
{
// Send the surface render target to SceneGraph::Scene
ThreadLocalStorage* tls = ThreadLocalStorage::GetInternal();
- SetSurfaceRenderTargetMessage(tls->GetEventThreadServices(), *mSceneObject, renderTarget);
+ SetSurfaceRenderTargetCreateInfoMessage(tls->GetEventThreadServices(), *mSceneObject, renderTargetCreateInfo);
}
bool Scene::EmitKeyEventGeneratedSignal(const Dali::KeyEvent& event)