/**
* Virtual destructor.
*/
- virtual ~ConstraintBase();
+ ~ConstraintBase() override;
/**
* Adds a constraint source to the constraint
/**
* @copydoc Object::Observer::SceneObjectAdded()
*/
- virtual void SceneObjectAdded( Object& object );
+ void SceneObjectAdded( Object& object ) override;
/**
* @copydoc Object::Observer::SceneObjectRemoved()
*/
- virtual void SceneObjectRemoved( Object& object );
+ void SceneObjectRemoved( Object& object ) override;
/**
* @copydoc Object::Observer::ObjectDestroyed()
*/
- virtual void ObjectDestroyed( Object& object );
+ void ObjectDestroyed( Object& object ) override;
private: