#define __DALI_INTERNAL_ANIMATION_H__
/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/animation/animation.h>
#include <dali/public-api/object/base-object.h>
+#include <dali/devel-api/animation/animation-devel.h>
#include <dali/devel-api/common/owner-container.h>
#include <dali/internal/event/animation/key-frames-impl.h>
#include <dali/internal/event/common/event-thread-services.h>
/**
* @copydoc Dali::Animation::SetLoopCount()
*/
- void SetLoopCount(int count);
+ void SetLoopCount(int32_t count);
/**
* @copydoc Dali::Animation::GetLoopCount()
*/
- int GetLoopCount();
+ int32_t GetLoopCount();
/**
* @copydoc Dali::Animation::GetCurrentLoop()
*/
- int GetCurrentLoop();
+ int32_t GetCurrentLoop();
/**
* @copydoc Dali::Animation::IsLooping()
void AnimateTo(Property& target, Property::Value& destinationValue, AlphaFunction alpha, TimePeriod period);
/**
- * Animate a property to a destination value.
- * @param [in] targetObject The target object to animate.
- * @param [in] targetPropertyIndex The index of the target property.
- * @param [in] componentIndex Index to a sub component of a property, for use with Vector2, Vector3 and Vector4
- * @param [in] destinationValue The destination value.
- * @param [in] alpha The alpha function to apply.
- * @param [in] period The effect will occur during this time period.
- */
- void AnimateTo(Object& targetObject, Property::Index targetPropertyIndex, int componentIndex, Property::Value& destinationValue, AlphaFunction alpha, TimePeriod period);
-
- /**
* @copydoc Dali::Animation::AnimateBetween(Property target, KeyFrames& keyFrames)
*/
void AnimateBetween(Property target, const KeyFrames& keyFrames);
*/
void Hide(Actor& actor, float delaySeconds);
- /*
+ /**
* @copydoc Dali::Animation::SetCurrentProgress()
*/
void SetCurrentProgress(float progress);
- /*
+ /**
* @copydoc Dali::Animation::GetCurrentProgress()
*/
float GetCurrentProgress();
- /*
+ /**
* @copydoc Dali::Animation::SetSpeedFactor()
*/
void SetSpeedFactor( float factor );
- /*
+ /**
* @copydoc Dali::Animation::GetSpeedFactor()
*/
float GetSpeedFactor() const;
- /*
+ /**
* @copydoc Dali::Animation::SetPlayRange()
*/
void SetPlayRange( const Vector2& range );
- /*
- * @copydoc Dali::Animation::GetPlayRange
+ /**
+ * @copydoc Dali::Animation::GetPlayRange()
*/
Vector2 GetPlayRange() const;
+ /**
+ * @copydoc Dali::Animation::SetLoopingMode()
+ */
+ void SetLoopingMode( Dali::Animation::LoopingMode loopingMode );
+
+ /**
+ * @copydoc Dali::Animation::GetLoopingMode()
+ */
+ Dali::Animation::LoopingMode GetLoopingMode() const;
+
public: // For connecting animators to animations
/**
Property::Value targetValue;
TimePeriod timePeriod;
- unsigned int connectorIndex;
+ std::size_t connectorIndex;
Animation::Type animatorType;
};
float mDurationSeconds;
float mSpeedFactor;
- int mNotificationCount; ///< Keep track of how many Finished signals have been emitted.
- int mLoopCount;
- int mCurrentLoop;
+ int32_t mNotificationCount; ///< Keep track of how many Finished signals have been emitted.
+ int32_t mLoopCount;
+ int32_t mCurrentLoop;
EndAction mEndAction;
EndAction mDisconnectAction;
AlphaFunction mDefaultAlpha;
Dali::Animation::State mState;
float mProgressReachedMarker;
float mDelaySeconds;
+ bool mAutoReverseEnabled; ///< Flag to identify that the looping mode is auto reverse.
};
} // namespace Internal