*/
void SetCurrentProgress(float progress);
+ /*
+ * @copydoc Dali::Animation::SetSpeedFactor()
+ */
+ void SetSpeedFactor( float factor );
+
+ /*
+ * @copydoc Dali::Animation::GetSpeedFactor()
+ */
+ float GetSpeedFactor() const;
+
public: // For connecting animators to animations
/**
// Cached for public getters
float mDurationSeconds;
+ float mSpeedFactor;
bool mIsLooping;
EndAction mEndAction;
EndAction mDestroyAction;