/**
* @copydoc Dali::Internal::Actor::OnInitialize
*/
- void OnInitialize();
+ void OnInitialize() override;
/**
* Query the current depth of the layer
/**
* @copydoc Dali::Internal::Object::SetDefaultProperty()
*/
- virtual void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue);
+ void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue) override;
/**
* @copydoc Dali::Internal::Object::GetDefaultProperty()
*/
- virtual Property::Value GetDefaultProperty( Property::Index index ) const;
+ Property::Value GetDefaultProperty( Property::Index index ) const override;
/**
* @copydoc Dali::Internal::Object::GetDefaultProperty()
*/
- virtual Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const;
+ Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const override;
protected:
/**
* A reference counted object may only be deleted by calling Unreference()
*/
- virtual ~Layer();
+ ~Layer() override;
private: // From Actor
/**
* From Actor.
*/
- virtual void OnSceneConnectionInternal();
+ void OnSceneConnectionInternal() override;
/**
* From Actor.
*/
- virtual void OnSceneDisconnectionInternal();
+ void OnSceneDisconnectionInternal() override;
private: