Layer::Layer( Actor::DerivedType type, const SceneGraph::Layer& layer )
: Actor( type, layer ),
- mLayerList( NULL ),
+ mLayerList( nullptr ),
mClippingBox( 0, 0, 0, 0 ),
mSortFunction( Layer::ZValue ),
mBehavior( Dali::Layer::LAYER_UI ),
DALI_ASSERT_DEBUG( NULL == mLayerList );
// Find the ordered layer-list
- for ( Actor* parent = mParent; parent != NULL; parent = parent->GetParent() )
+ for ( Actor* parent = mParent; parent != nullptr; parent = parent->GetParent() )
{
if( parent->IsLayer() )
{
mLayerList->UnregisterLayer(*this);
// mLayerList is only valid when on-stage
- mLayerList = NULL;
+ mLayerList = nullptr;
}
const SceneGraph::Layer& Layer::GetSceneGraphLayer() const