: Actor( Actor::BASIC, node ),
mImpl( &extension )
{
- mDerivedRequiresTouch = extension.RequiresTouchEvents();
- mDerivedRequiresHover = extension.RequiresHoverEvents();
- mDerivedRequiresWheelEvent = extension.RequiresWheelEvents();
SetRelayoutEnabled( extension.IsRelayoutEnabled() );
}