[Tizen] Add screen and client rotation itself function
[platform/core/uifw/dali-core.git] / dali / internal / event / actors / camera-actor-impl.h
index 30f9bc6..faeb53f 100644 (file)
@@ -1,8 +1,8 @@
-#ifndef __DALI_INTERNAL_CAMERA_ACTOR_H__
-#define __DALI_INTERNAL_CAMERA_ACTOR_H__
+#ifndef DALI_INTERNAL_CAMERA_ACTOR_H
+#define DALI_INTERNAL_CAMERA_ACTOR_H
 
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -53,6 +53,15 @@ public:
   static CameraActorPtr New( const Size& size );
 
   /**
+   * Sets the reflection plane for the camera
+   *
+   * @param[in] plane Plane parameters
+   *
+   * @note plane.xyz are normal vector of the plane.
+   */
+  void SetReflectByPlane( const Vector4& plane );
+
+  /**
    * @copydoc Dali::CameraActor::SetTargetPosition
    */
   void SetTarget( const Vector3& targetPosition );
@@ -154,9 +163,8 @@ public:
 
   /**
    * @copydoc Dali::CameraActor::SetPerspectiveProjection()
-   * @param[in] stereoBias The frustum horizontal and vertical offset for stereoscopic cameras
    */
-  void SetPerspectiveProjection( const Size& size, const Vector2& stereoBias = Vector2::ZERO );
+  void SetPerspectiveProjection( const Size& size );
 
   /**
    * @copydoc Dali::CameraActor::SetOrthographicProjection(const Vector2& size);
@@ -196,42 +204,14 @@ public:
    */
   const SceneGraph::Camera* GetCamera() const;
 
-public: // properties
-
-  /**
-   * copydoc Dali::Internal::Object
-   */
-  virtual unsigned int GetDefaultPropertyCount() const;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyIndices()
-   */
-  virtual void GetDefaultPropertyIndices( Property::IndexContainer& indices ) const;
-
-  /**
-   * copydoc Dali::Internal::Object
-   */
-  virtual bool IsDefaultPropertyAnimatable( Property::Index index ) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::IsDefaultPropertyAConstraintInput()
-   */
-  virtual bool IsDefaultPropertyAConstraintInput( Property::Index index ) const;
-
   /**
-   * copydoc Dali::Internal::Object
+   * Rotate the projection.
+   * It is used in case that the target buffer direction is different from the window direction.
+   * @param [in] rotationAngle The rotation angle
    */
-  virtual Property::Type GetDefaultPropertyType( Property::Index index ) const;
+  void RotateProjection( int rotationAngle );
 
-  /**
-   * copydoc Dali::Internal::Object
-   */
-  virtual const char* GetDefaultPropertyName( Property::Index index ) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyIndex()
-   */
-  virtual Property::Index GetDefaultPropertyIndex(const std::string& name) const;
+public: // properties
 
   /**
    * copydoc Dali::Internal::Object::SetDefaultProperty()
@@ -249,16 +229,6 @@ public: // properties
   virtual Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const;
 
   /**
-   * copydoc Dali::Internal::Object
-   */
-  virtual bool IsDefaultPropertyWritable( Property::Index index ) const ;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetSceneObjectAnimatableProperty()
-   */
-  virtual const SceneGraph::PropertyBase* GetSceneObjectAnimatableProperty( Property::Index index ) const;
-
-  /**
    * @copydoc Dali::Internal::Object::GetSceneObjectInputProperty()
    */
   virtual const PropertyInputImpl* GetSceneObjectInputProperty( Property::Index index ) const;
@@ -267,19 +237,32 @@ private:
 
   /**
    * Constructor; see also CameraActor::New()
+   * @param node the scene graph node
    */
-  CameraActor();
+  CameraActor( const SceneGraph::Node& node );
 
   /**
    * A reference counted object may only be deleted by calling Unreference()
    */
   virtual ~CameraActor();
 
+
+  /**
+   * @copydoc Dali::Internal::Actor::OnInitialize()
+   */
+  void OnInitialize() override;
+
+  /**
+   * @copydoc Dali::Internal::Actor::OnStageConnectionInternal()
+   */
+  void OnStageConnectionInternal() override;
+
 private: // Data
 
   const SceneGraph::Camera* mSceneObject; ///< Not owned
 
   Vector3            mTarget;
+  Vector2            mCanvasSize;
   Dali::Camera::Type mType;
   Dali::Camera::ProjectionMode mProjectionMode;
   float              mFieldOfView;
@@ -318,4 +301,4 @@ inline const Internal::CameraActor& GetImplementation(const Dali::CameraActor& c
 
 } // namespace Dali
 
-#endif // __DALI_INTERNAL_CAMERA_ACTOR_H__
+#endif // DALI_INTERNAL_CAMERA_ACTOR_H