float GetMaximumSize(Dimension::Type dimension) const;
/// @copydoc Actor::SetResizePolicy
- void SetResizePolicy(ResizePolicy::Type policy, Dimension::Type dimension, Vector3& targetSize);
+ void SetResizePolicy(ResizePolicy::Type policy, Dimension::Type dimension, Vector3& targetSize, bool& targetSizeDirtyFlag);
/// @copydoc Actor::GetRelayoutDependentOnDimension
bool GetRelayoutDependentOnDimension(Dimension::Type dimension, Dimension::Type dependency);