Add TouchDelegateArea property.
[platform/core/uifw/dali-core.git] / dali / internal / event / actors / actor-impl.cpp
index 4fdf0c2..75ca77c 100755 (executable)
@@ -143,6 +143,7 @@ DALI_PROPERTY( "keyboardFocusable",         BOOLEAN,  true,  false, false, Dali:
 DALI_PROPERTY( "siblingOrder",              INTEGER,  true,  false, false, Dali::DevelActor::Property::SIBLING_ORDER )
 DALI_PROPERTY( "updateSizeHint",            VECTOR2,  true,  false, false, Dali::DevelActor::Property::UPDATE_SIZE_HINT )
 DALI_PROPERTY( "captureAllTouchAfterStart", BOOLEAN,  true,  false, false, Dali::DevelActor::Property::CAPTURE_ALL_TOUCH_AFTER_START )
+DALI_PROPERTY( "touchDelegateArea",         VECTOR2,  true,  false, false, Dali::DevelActor::Property::TOUCH_DELEGATE_AREA )
 DALI_PROPERTY_TABLE_END( DEFAULT_ACTOR_PROPERTY_START_INDEX, ActorDefaultProperties )
 
 // Signals
@@ -1451,6 +1452,7 @@ Actor::Actor( DerivedType derivedType, const SceneGraph::Node& node )
   mTargetPosition( Vector3::ZERO ),
   mTargetScale( Vector3::ONE ),
   mAnimatedSize( Vector3::ZERO ),
+  mTouchDelegateArea( Vector2::ZERO ),
   mName(),
   mSortedDepth( 0u ),
   mDepth( 0u ),