[Tizen] Revert the change for 0x0 size of the actor
[platform/core/uifw/dali-core.git] / dali / internal / event / actors / actor-impl.cpp
index 876182f..2065436 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -1782,7 +1782,7 @@ ActorGestureData& Actor::GetGestureData()
   return *mGestureData;
 }
 
-bool Actor::IsGestureRequred( Gesture::Type type ) const
+bool Actor::IsGestureRequred( DevelGesture::Type type ) const
 {
   return mGestureData && mGestureData->IsGestureRequred( type );
 }
@@ -2496,7 +2496,16 @@ void Actor::SetDefaultProperty( Property::Index index, const Property::Value& pr
 
     case Dali::Actor::Property::COLOR:
     {
-      SetColor( property.Get< Vector4 >() );
+      Property::Type type = property.GetType();
+      if( type == Property::VECTOR3 )
+      {
+        Vector3 color = property.Get< Vector3 >();
+        SetColor( Vector4( color.r, color.g, color.b, 1.0f ) );
+      }
+      else if( type == Property::VECTOR4 )
+      {
+        SetColor( property.Get< Vector4 >() );
+      }
       break;
     }
 
@@ -2921,6 +2930,19 @@ void Actor::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::In
         {
           if( value.Get( mTargetSize ) )
           {
+            if( mRelayoutData )
+            {
+              if( GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::FIXED )
+              {
+                mRelayoutData->preferredSize.width = mTargetSize.width;
+              }
+
+              if( GetResizePolicy( Dimension::HEIGHT ) == ResizePolicy::FIXED )
+              {
+                mRelayoutData->preferredSize.height = mTargetSize.height;
+              }
+            }
+
             // Notify deriving classes
             OnSizeAnimation( animation, mTargetSize );
           }
@@ -2931,6 +2953,11 @@ void Actor::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::In
         {
           if( value.Get( mTargetSize.width ) )
           {
+            if( mRelayoutData && GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::FIXED )
+            {
+              mRelayoutData->preferredSize.width = mTargetSize.width;
+            }
+
             // Notify deriving classes
             OnSizeAnimation( animation, mTargetSize );
           }
@@ -2941,6 +2968,11 @@ void Actor::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::In
         {
           if( value.Get( mTargetSize.height ) )
           {
+            if( mRelayoutData && GetResizePolicy( Dimension::HEIGHT ) == ResizePolicy::FIXED )
+            {
+              mRelayoutData->preferredSize.height = mTargetSize.height;
+            }
+
             // Notify deriving classes
             OnSizeAnimation( animation, mTargetSize );
           }
@@ -3065,6 +3097,19 @@ void Actor::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::In
         {
           if( AdjustValue< Vector3 >( mTargetSize, value ) )
           {
+            if( mRelayoutData )
+            {
+              if( GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::FIXED )
+              {
+                mRelayoutData->preferredSize.width = mTargetSize.width;
+              }
+
+              if( GetResizePolicy( Dimension::HEIGHT ) == ResizePolicy::FIXED )
+              {
+                mRelayoutData->preferredSize.height = mTargetSize.height;
+              }
+            }
+
             // Notify deriving classes
             OnSizeAnimation( animation, mTargetSize );
           }
@@ -3075,6 +3120,11 @@ void Actor::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::In
         {
           if( AdjustValue< float >( mTargetSize.width, value ) )
           {
+            if( mRelayoutData && GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::FIXED )
+            {
+              mRelayoutData->preferredSize.width = mTargetSize.width;
+            }
+
             // Notify deriving classes
             OnSizeAnimation( animation, mTargetSize );
           }
@@ -3085,6 +3135,11 @@ void Actor::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::In
         {
           if( AdjustValue< float >( mTargetSize.height, value ) )
           {
+            if( mRelayoutData && GetResizePolicy( Dimension::HEIGHT ) == ResizePolicy::FIXED )
+            {
+              mRelayoutData->preferredSize.height = mTargetSize.height;
+            }
+
             // Notify deriving classes
             OnSizeAnimation( animation, mTargetSize );
           }
@@ -4638,6 +4693,10 @@ void Actor::SetPreferredSize( const Vector2& size )
 {
   EnsureRelayoutData();
 
+  // If valid width or height, then set the resize policy to FIXED
+  // A 0 width or height may also be required so if the resize policy has not been changed, i.e. is still set to DEFAULT,
+  // then change to FIXED as well
+
   if( size.width > 0.0f )
   {
     SetResizePolicy( ResizePolicy::FIXED, Dimension::WIDTH );