#define DALI_INTERNAL_CORE_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
class Processor;
class RenderController;
class PlatformAbstraction;
-class GestureManager;
class GlAbstraction;
class GlSyncAbstraction;
class UpdateStatus;
Integration::PlatformAbstraction& platform,
Integration::GlAbstraction& glAbstraction,
Integration::GlSyncAbstraction& glSyncAbstraction,
- Integration::GestureManager& gestureManager,
ResourcePolicy::DataRetention dataRetentionPolicy,
Integration::RenderToFrameBuffer renderToFboEnabled,
Integration::DepthBufferAvailable depthBufferAvailable,
void SurfaceResized( Integration::RenderSurface* surface );
/**
+ * @copydoc Dali::Integration::Core::SurfaceDeleted(Integration::RenderSurface*)
+ */
+ void SurfaceDeleted( Integration::RenderSurface* surface );
+
+ /**
* @copydoc Dali::Integration::Core::SetMinimumFrameTimeInterval(uint32_t)
*/
void SetMinimumFrameTimeInterval(uint32_t interval);
OwnerPointer<GestureEventProcessor> mGestureEventProcessor; ///< The gesture event processor
Dali::Vector<Integration::Processor*> mProcessors; ///< Registered processors (not owned)
- std::vector<ScenePtr> mScenes; ///< A container of scenes that bound to a surface for rendering, owned by Core
+ using SceneContainer = std::vector<ScenePtr>;
+ SceneContainer mScenes; ///< A container of scenes that bound to a surface for rendering, owned by Core
// The object registry
ObjectRegistryPtr mObjectRegistry;