return GetImplementation(*this).GetDpi();
}
+void Scene::SetBackgroundColor( const Vector4& color )
+{
+ GetImplementation(*this).SetBackgroundColor( color );
+}
+
+Vector4 Scene::GetBackgroundColor() const
+{
+ return GetImplementation(*this).GetBackgroundColor();
+}
+
RenderTaskList Scene::GetRenderTaskList() const
{
return RenderTaskList( &GetImplementation(*this).GetRenderTaskList() );
return GetImplementation(*this).GetSurface();
}
+void Scene::Discard()
+{
+ GetImplementation(*this).Discard();
+}
+
Integration::Scene Scene::Get( Actor actor )
{
return Dali::Integration::Scene( &GetImplementation( actor ).GetScene() );