return mImpl->GetMaximumUpdateCount();
}
- void Core::Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, UpdateStatus& status, bool renderToFboEnabled, bool isRenderingToFbo )
+void Core::Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, UpdateStatus& status, bool renderToFboEnabled, bool isRenderingToFbo )
{
mImpl->Update( elapsedSeconds, lastVSyncTimeMilliseconds, nextVSyncTimeMilliseconds, status, renderToFboEnabled, isRenderingToFbo );
}
-void Core::Render( RenderStatus& status )
+void Core::Render( RenderStatus& status, bool forceClear )
{
- mImpl->Render( status );
+ mImpl->Render( status, forceClear );
}
SystemOverlay& Core::GetSystemOverlay()