Revert "[Tizen] Add GetLogicalKey API in DevelKeyEvent"
[platform/core/uifw/dali-core.git] / dali / devel-api / file.list
old mode 100644 (file)
new mode 100755 (executable)
index 6d18291..bd74e49
@@ -1,69 +1,75 @@
 # Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
-
 devel_api_src_files = \
+  $(devel_api_src_dir)/actors/actor-devel.cpp \
+  $(devel_api_src_dir)/actors/custom-actor-devel.cpp \
   $(devel_api_src_dir)/animation/animation-data.cpp \
+  $(devel_api_src_dir)/animation/animation-devel.cpp \
   $(devel_api_src_dir)/animation/path-constrainer.cpp \
   $(devel_api_src_dir)/common/hash.cpp \
+  $(devel_api_src_dir)/common/stage-devel.cpp \
   $(devel_api_src_dir)/events/hit-test-algorithm.cpp \
-  $(devel_api_src_dir)/images/atlas.cpp \
+  $(devel_api_src_dir)/events/touch-data-devel.cpp \
   $(devel_api_src_dir)/images/distance-field.cpp \
-  $(devel_api_src_dir)/images/pixel-data.cpp \
   $(devel_api_src_dir)/images/texture-set-image.cpp \
-  $(devel_api_src_dir)/object/property-buffer.cpp \
-  $(devel_api_src_dir)/object/weak-handle.cpp \
-  $(devel_api_src_dir)/rendering/frame-buffer.cpp \
-  $(devel_api_src_dir)/rendering/geometry.cpp \
-  $(devel_api_src_dir)/rendering/texture.cpp \
-  $(devel_api_src_dir)/rendering/texture-set.cpp \
-  $(devel_api_src_dir)/rendering/renderer.cpp \
-  $(devel_api_src_dir)/rendering/sampler.cpp \
-  $(devel_api_src_dir)/rendering/shader.cpp \
+  $(devel_api_src_dir)/images/nine-patch-image.cpp \
+  $(devel_api_src_dir)/images/pixel-data-devel.cpp \
+  $(devel_api_src_dir)/object/handle-devel.cpp \
+  $(devel_api_src_dir)/object/csharp-type-registry.cpp \
   $(devel_api_src_dir)/scripting/scripting.cpp \
   $(devel_api_src_dir)/signals/signal-delegate.cpp \
   $(devel_api_src_dir)/threading/conditional-wait.cpp \
   $(devel_api_src_dir)/threading/mutex.cpp \
-  $(devel_api_src_dir)/threading/thread.cpp
+  $(devel_api_src_dir)/threading/thread.cpp \
+  $(devel_api_src_dir)/update/frame-callback-interface.cpp \
+  $(devel_api_src_dir)/update/update-proxy.cpp
 
 # Add devel header files here DALi internal developer files used by Adaptor & Toolkit
 
+devel_api_core_actors_header_files = \
+  $(devel_api_src_dir)/actors/actor-devel.h \
+  $(devel_api_src_dir)/actors/custom-actor-devel.h \
+  $(devel_api_src_dir)/actors/layer-devel.h
+
 devel_api_core_animation_header_files = \
   $(devel_api_src_dir)/animation/animation-data.h \
-  $(devel_api_src_dir)/animation/path-constrainer.h
+  $(devel_api_src_dir)/animation/path-constrainer.h \
+  $(devel_api_src_dir)/animation/animation-devel.h
 
 devel_api_core_common_header_files = \
+  $(devel_api_src_dir)/common/bitwise-enum.h \
+  $(devel_api_src_dir)/common/circular-queue.h \
   $(devel_api_src_dir)/common/hash.h \
   $(devel_api_src_dir)/common/map-wrapper.h \
   $(devel_api_src_dir)/common/owner-container.h \
   $(devel_api_src_dir)/common/ref-counted-dali-vector.h \
-  $(devel_api_src_dir)/common/set-wrapper.h
+  $(devel_api_src_dir)/common/set-wrapper.h \
+  $(devel_api_src_dir)/common/stage-devel.h
 
 devel_api_core_events_header_files = \
-  $(devel_api_src_dir)/events/hit-test-algorithm.h
+  $(devel_api_src_dir)/events/hit-test-algorithm.h \
+  $(devel_api_src_dir)/events/touch-data-devel.h
 
 devel_api_core_images_header_files = \
-  $(devel_api_src_dir)/images/atlas.h \
   $(devel_api_src_dir)/images/distance-field.h \
-  $(devel_api_src_dir)/images/pixel-data.h \
   $(devel_api_src_dir)/images/native-image-interface-extension.h \
-  $(devel_api_src_dir)/images/texture-set-image.h
+  $(devel_api_src_dir)/images/nine-patch-image.h \
+  $(devel_api_src_dir)/images/texture-set-image.h \
+  $(devel_api_src_dir)/images/pixel-data-devel.h
 
 devel_api_core_object_header_files = \
-  $(devel_api_src_dir)/object/property-buffer.h \
-  $(devel_api_src_dir)/object/weak-handle.h
+  $(devel_api_src_dir)/object/csharp-type-info.h \
+  $(devel_api_src_dir)/object/csharp-type-registry.h \
+  $(devel_api_src_dir)/object/handle-devel.h \
+  $(devel_api_src_dir)/object/property-helper-devel.h
 
 devel_api_core_rendering_header_files = \
-  $(devel_api_src_dir)/rendering/frame-buffer.h \
-  $(devel_api_src_dir)/rendering/geometry.h \
-  $(devel_api_src_dir)/rendering/texture.h \
-  $(devel_api_src_dir)/rendering/texture-set.h \
-  $(devel_api_src_dir)/rendering/renderer.h \
-  $(devel_api_src_dir)/rendering/sampler.h \
-  $(devel_api_src_dir)/rendering/shader.h
+  $(devel_api_src_dir)/rendering/renderer-devel.h
 
 devel_api_core_signals_header_files = \
   $(devel_api_src_dir)/signals/signal-delegate.h
 
 devel_api_core_scripting_header_files = \
+  $(devel_api_src_dir)/scripting/enum-helper.h \
   $(devel_api_src_dir)/scripting/scripting.h
 
 devel_api_core_threading_header_files = \
@@ -71,3 +77,6 @@ devel_api_core_threading_header_files = \
   $(devel_api_src_dir)/threading/mutex.h \
   $(devel_api_src_dir)/threading/thread.h
 
+devel_api_core_update_header_files = \
+  $(devel_api_src_dir)/update/frame-callback-interface.h \
+  $(devel_api_src_dir)/update/update-proxy.h