END_TEST;
}
-int UtcDaliShaderEffectMethodNew03(void)
-{
- TestApplication application;
-
- ShaderEffect effect = ShaderEffect::New( VertexSource, FragmentSource, VertexSource, FragmentSource, ShaderEffect::HINT_NONE );
- DALI_TEST_CHECK(effect);
- END_TEST;
-}
-
int UtcDaliShaderEffectMethodNew04(void)
{
TestApplication application;
END_TEST;
}
-int UtcDaliShaderEffectMethodNew06(void)
-{
- TestApplication application;
- tet_infoline("Testing Dali::ShaderEffect::New() with shader sources for different geometry types");
-
- ShaderEffect effect = ShaderEffect::New( "imageVertexShader", "imageFragmentShader",
- "textVertexShader", "textFragmentShader",
- "texturedMeshVertexShader", "texturedMeshFragmentShader",
- "meshVertexShader", "meshFragmentShader",
- ShaderEffect::HINT_NONE );
- DALI_TEST_CHECK(effect);
- END_TEST;
-}
-
-
int UtcDaliShaderEffectMethodDownCast(void)
{
TestApplication application;