DALI_TEST_EQUALS(viewportPosition, Vector2(90, 250), TEST_LOCATION);
END_TEST;
+}
+
+int UtcDaliRenderTaskViewportGuideActor02(void)
+{
+ TestApplication application(
+ TestApplication::DEFAULT_SURFACE_WIDTH,
+ TestApplication::DEFAULT_SURFACE_HEIGHT,
+ TestApplication::DEFAULT_HORIZONTAL_DPI,
+ TestApplication::DEFAULT_VERTICAL_DPI,
+ true,
+ true);
+ TestGlAbstraction& glAbstraction = application.GetGlAbstraction();
+ TraceCallStack& callStack = glAbstraction.GetViewportTrace();
+ glAbstraction.EnableViewportCallTrace(true);
+ tet_infoline("Testing RenderTask with ViewportGuideActor02");
+
+ Stage stage = Stage::GetCurrent();
+ Vector2 stageSize(stage.GetSize());
+
+ // Render and notify
+ application.SendNotification();
+ application.Render(16);
+ glAbstraction.ResetViewportCallStack();
+
+ Geometry geometry = Geometry::New();
+ Shader shader = Shader::New("vertexSrc", "fragmentSrc");
+ Renderer renderer = Renderer::New(geometry, shader);
+
+ Actor blue = Actor::New();
+ blue[Dali::Actor::Property::NAME] = "Blue";
+ blue[Dali::Actor::Property::ANCHOR_POINT] = AnchorPoint::TOP_LEFT;
+ blue[Dali::Actor::Property::PARENT_ORIGIN] = ParentOrigin::TOP_LEFT;
+ blue[Dali::Actor::Property::SIZE] = Vector2(400, 300);
+ blue[Dali::Actor::Property::POSITION] = Vector2(100, 50);
+ blue.AddRenderer(renderer);
+ stage.Add(blue);
+
+ Actor green = Actor::New();
+ green[Dali::Actor::Property::NAME] = "Green";
+ green[Dali::Actor::Property::ANCHOR_POINT] = AnchorPoint::TOP_LEFT;
+ green[Dali::Actor::Property::PARENT_ORIGIN] = ParentOrigin::TOP_LEFT;
+ green[Dali::Actor::Property::SIZE] = Vector2(400, 300);
+ green[Dali::Actor::Property::POSITION] = Vector2(100, 50);
+ green.AddRenderer(renderer);
+ stage.Add(green);
+
+ RenderTaskList renderTaskList = stage.GetRenderTaskList();
+ RenderTask renderTask = renderTaskList.CreateTask();
+
+ Dali::CameraActor cameraActor = Dali::CameraActor::New(stageSize);
+ cameraActor[Dali::Actor::Property::ANCHOR_POINT] = AnchorPoint::CENTER;
+ cameraActor[Dali::Actor::Property::PARENT_ORIGIN] = ParentOrigin::CENTER;
+ stage.Add(cameraActor);
+
+ renderTask.SetExclusive(true);
+ renderTask.SetInputEnabled(true);
+ renderTask.SetCameraActor(cameraActor);
+ renderTask.SetSourceActor(blue);
+ renderTask.SetViewportGuideActor(blue);
+
+ application.GetScene().SurfaceRotated(TestApplication::DEFAULT_SURFACE_HEIGHT,
+ TestApplication::DEFAULT_SURFACE_WIDTH,
+ 90);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render(16);
+
+ std::string viewportParams1("50, 100, 300, 400"); // to match newSize
+ std::string viewportParams2("0, 0, 480, 800"); // to match newSize
+
+ // Check that the viewport is handled properly
+ DALI_TEST_CHECK(callStack.FindIndexFromMethodAndParams("Viewport", viewportParams1) >= 0);
+ DALI_TEST_CHECK(callStack.FindIndexFromMethodAndParams("Viewport", viewportParams2) >= 0);
+
+ END_TEST;
}
\ No newline at end of file