RenderTaskList taskList = Stage::GetCurrent().GetRenderTaskList();
RenderTask task = taskList.GetTask( 0u );
- DALI_TEST_CHECK( !task.GetClearEnabled() ); // defaults to false
-
- task.SetClearEnabled( true );
- DALI_TEST_EQUALS( task.GetClearEnabled(), true, TEST_LOCATION );
+ DALI_TEST_CHECK( task.GetClearEnabled() ); // defaults to true
task.SetClearEnabled( false );
DALI_TEST_EQUALS( task.GetClearEnabled(), false, TEST_LOCATION );
+
+ task.SetClearEnabled( true );
+ DALI_TEST_EQUALS( task.GetClearEnabled(), true, TEST_LOCATION );
END_TEST;
}
RenderTaskList taskList = Stage::GetCurrent().GetRenderTaskList();
RenderTask task = taskList.GetTask( 0u );
- DALI_TEST_CHECK( !task.GetClearEnabled() ); // defaults to false
+ DALI_TEST_CHECK( task.GetClearEnabled() ); // defaults to true
END_TEST;
}