PropertyNotification notification = actor.AddPropertyNotification(Actor::Property::POSITION_X,
GreaterThanCondition(100.0f));
- notification.SetNotifyMode(PropertyNotification::NotifyOnChanged);
+ notification.SetNotifyMode(PropertyNotification::NOTIFY_ON_CHANGED);
PropertyNotification::NotifyMode notifyMode = notification.GetNotifyMode();
- DALI_TEST_EQUALS( notifyMode, PropertyNotification::NotifyOnChanged, TEST_LOCATION );
+ DALI_TEST_EQUALS( notifyMode, PropertyNotification::NOTIFY_ON_CHANGED, TEST_LOCATION );
END_TEST;
}
PropertyNotification notification = actor.AddPropertyNotification(Actor::Property::POSITION_X,
GreaterThanCondition(100.0f));
- notification.SetNotifyMode(PropertyNotification::NotifyOnChanged);
+ notification.SetNotifyMode(PropertyNotification::NOTIFY_ON_CHANGED);
gCallBackCalled = false;
notification.NotifySignal().Connect( &TestCallback );
Actor actor = Actor::New();
PropertyNotification notification = actor.AddPropertyNotification( Actor::Property::SIZE, StepCondition( 1.0f, 1.0f ) );
- notification.SetNotifyMode(PropertyNotification::NotifyOnChanged);
+ notification.SetNotifyMode(PropertyNotification::NOTIFY_ON_CHANGED);
gCallBackCalled = false;
notification.NotifySignal().Connect( &TestCallback );