Ensure cached values of properties animated using AnimateTo are updated
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-Constrainer.cpp
index c810b9b..33e6ec9 100644 (file)
@@ -189,14 +189,14 @@ int UtcPathConstrainerApplyRange(void)
 
   Vector3 position, tangent;
   float tValue;
-  actor.GetProperty(index).Get(tValue);
+  DevelHandle::GetCurrentProperty( actor, index ).Get(tValue);
   float currentCursor =  ( tValue - range.x ) / (range.y-range.x);
   path.Sample(currentCursor, position, tangent );
   DALI_TEST_EQUALS( actor.GetCurrentPosition(), position, TEST_LOCATION );
 
   application.SendNotification();
   application.Render(static_cast<unsigned int>(durationSeconds*250.0f)/* 50% progress */);
-  actor.GetProperty(index).Get(tValue);
+  DevelHandle::GetCurrentProperty( actor, index ).Get(tValue);
   currentCursor =  ( tValue - range.x ) / (range.y-range.x);
   path.Sample(currentCursor, position, tangent );
   path.Sample(0.5, position, tangent );
@@ -223,6 +223,12 @@ int UtcPathConstrainerApplyRange(void)
   path.Sample(currentCursor, position, tangent );
   DALI_TEST_EQUALS( actor.GetCurrentPosition(), position, TEST_LOCATION );
 
+  // Ensure GetProperty also returns the final result
+  actor.GetProperty( index ).Get( tValue );
+  currentCursor =  ( tValue - range.x ) / (range.y-range.x);
+  path.Sample(currentCursor, position, tangent );
+  DALI_TEST_EQUALS( actor.GetCurrentPosition(), position, TEST_LOCATION );
+
   END_TEST;
 }
 
@@ -312,6 +318,80 @@ int UtcPathConstrainerRemove(void)
   END_TEST;
 }
 
+int UtcPathConstrainerProperties(void)
+{
+  TestApplication application;
+  Dali::PathConstrainer pathConstrainer = Dali::PathConstrainer::New();
+
+  pathConstrainer.SetProperty( Dali::PathConstrainer::Property::FORWARD, Vector3( 1.0f,0.0f,0.0f ) );
+  DALI_TEST_EQUALS( pathConstrainer.GetProperty< Vector3 >( Dali::PathConstrainer::Property::FORWARD ), Vector3( 1.0f, 0.0f, 0.0f ), TEST_LOCATION );
+  DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< Vector3 >( pathConstrainer, Dali::PathConstrainer::Property::FORWARD ), Vector3( 1.0f, 0.0f, 0.0f ), TEST_LOCATION );
+
+  Dali::Property::Array points;
+  points.Resize(3);
+  points[0] = Vector3( 30.0,  80.0, 0.0);
+  points[1] = Vector3( 70.0, 120.0, 0.0);
+  points[2] = Vector3(100.0, 100.0, 0.0);
+  pathConstrainer.SetProperty( Dali::PathConstrainer::Property::POINTS, points );
+
+  {
+    Property::Value value = pathConstrainer.GetProperty( Dali::PathConstrainer::Property::POINTS );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< Vector3 >(), points[i].Get< Vector3 >(), TEST_LOCATION );
+    }
+  }
+
+  {
+    Property::Value value = DevelHandle::GetCurrentProperty( pathConstrainer, Dali::PathConstrainer::Property::POINTS );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< Vector3 >(), points[i].Get< Vector3 >(), TEST_LOCATION );
+    }
+  }
+
+  points.Resize(4);
+  points[0] = Vector3( 39.0,  90.0, 0.0);
+  points[1] = Vector3( 56.0, 119.0, 0.0);
+  points[2] = Vector3( 78.0, 120.0, 0.0);
+  points[3] = Vector3( 93.0, 104.0, 0.0);
+  pathConstrainer.SetProperty( Dali::PathConstrainer::Property::CONTROL_POINTS, points );
+
+  {
+    Property::Value value = pathConstrainer.GetProperty( Dali::PathConstrainer::Property::CONTROL_POINTS );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< Vector3 >(), points[i].Get< Vector3 >(), TEST_LOCATION );
+    }
+  }
+
+  {
+    Property::Value value = DevelHandle::GetCurrentProperty( pathConstrainer, Dali::PathConstrainer::Property::CONTROL_POINTS );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< Vector3 >(), points[i].Get< Vector3 >(), TEST_LOCATION );
+    }
+  }
+
+  END_TEST;
+}
+
 //LinearConstrainer test cases
 int UtcLinearConstrainerDownCast(void)
 {
@@ -545,3 +625,72 @@ int UtcLinearConstrainerRemove(void)
 
   END_TEST;
 }
+
+int UtcLinearConstrainerProperties(void)
+{
+  TestApplication application;
+
+  Dali::LinearConstrainer linearConstrainer = Dali::LinearConstrainer::New();
+
+  Dali::Property::Array points;
+  points.Resize(3);
+  points[0] = 0.0f;
+  points[1] = 1.0f;
+  points[2] = 0.0f;
+  linearConstrainer.SetProperty( Dali::LinearConstrainer::Property::VALUE, points );
+
+  {
+    Property::Value value = linearConstrainer.GetProperty( Dali::LinearConstrainer::Property::VALUE );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< float >(), points[i].Get< float >(), TEST_LOCATION );
+    }
+  }
+
+  {
+    Property::Value value = DevelHandle::GetCurrentProperty( linearConstrainer, Dali::LinearConstrainer::Property::VALUE );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< Vector3 >(), points[i].Get< Vector3 >(), TEST_LOCATION );
+    }
+  }
+
+  points[0] = 0.0f;
+  points[1] = 0.25f;
+  points[2] = 1.0f;
+  linearConstrainer.SetProperty( Dali::LinearConstrainer::Property::PROGRESS, points );
+
+  {
+    Property::Value value = linearConstrainer.GetProperty( Dali::LinearConstrainer::Property::PROGRESS );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< float >(), points[i].Get< float >(), TEST_LOCATION );
+    }
+  }
+
+  {
+    Property::Value value = DevelHandle::GetCurrentProperty( linearConstrainer, Dali::LinearConstrainer::Property::PROGRESS );
+    Property::Array* array = value.GetArray();
+    DALI_TEST_CHECK( array );
+
+    const unsigned int noOfPoints = points.Size();
+    for( unsigned int i = 0; i < noOfPoints; ++i )
+    {
+      DALI_TEST_EQUALS( ( *array )[i].Get< float >(), points[i].Get< float >(), TEST_LOCATION );
+    }
+  }
+
+  END_TEST;
+}