DALI_TEST_EQUALS( actor.GetType(), Dali::Camera::LOOK_AT_TARGET, TEST_LOCATION );
DALI_TEST_EQUALS( "LOOK_AT_TARGET", actor.GetProperty< std::string >( CameraActor::Property::TYPE ), TEST_LOCATION );
DALI_TEST_EQUALS( actor.GetType(), Dali::Camera::LOOK_AT_TARGET, TEST_LOCATION );
DALI_TEST_EQUALS( "LOOK_AT_TARGET", actor.GetProperty< std::string >( CameraActor::Property::TYPE ), TEST_LOCATION );