/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <stdlib.h>
#include <dali/public-api/dali-core.h>
+#include <dali/devel-api/object/handle-devel.h>
#include <dali-test-suite-utils.h>
using namespace Dali;
application.Render(static_cast<unsigned int>(durationSeconds*200.0f)/* 20% progress */);
application.SendNotification();
float epsilon(0.01f);
- DALI_TEST_EQUALS( actor.GetProperty<float>(index), 0.271964f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.271964f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*40% progress*/);
application.SendNotification();
- DALI_TEST_EQUALS( actor.GetProperty<float>(index), 0.432387f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.432387f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*60% progress*/);
application.SendNotification();
- DALI_TEST_EQUALS( actor.GetProperty<float>(index), 0.567613f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.567613f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*80% progress*/);
application.SendNotification();
- DALI_TEST_EQUALS( actor.GetProperty<float>(index), 0.728037f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.728037f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*just beyond the animation duration*/);
application.SendNotification();
- DALI_TEST_EQUALS( actor.GetProperty<float>(index), targetValue, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), targetValue, TEST_LOCATION );
END_TEST;
}