DALI_TEST_EQUALS( actor.GetProperty< bool >( Actor::Property::CULLED ), false, TEST_LOCATION );
PropertyNotification notification = actor.AddPropertyNotification( Actor::Property::CULLED, LessThanCondition( 0.5f ) );
- notification.SetNotifyMode( PropertyNotification::NotifyOnChanged );
+ notification.SetNotifyMode( PropertyNotification::NOTIFY_ON_CHANGED );
// Connect NotifySignal
bool propertyNotificationSignal( false );