# Add devel source files here for DALi internal developer files used by Adaptor & Toolkit devel_api_src_files = \ $(devel_api_src_dir)/actors/actor-devel.cpp \ $(devel_api_src_dir)/animation/animation-data.cpp \ $(devel_api_src_dir)/animation/animation-devel.cpp \ $(devel_api_src_dir)/animation/path-constrainer.cpp \ $(devel_api_src_dir)/common/hash.cpp \ $(devel_api_src_dir)/common/stage-devel.cpp \ $(devel_api_src_dir)/events/hit-test-algorithm.cpp \ $(devel_api_src_dir)/images/distance-field.cpp \ $(devel_api_src_dir)/images/texture-set-image.cpp \ $(devel_api_src_dir)/images/nine-patch-image.cpp \ $(devel_api_src_dir)/images/pixel-data-devel.cpp \ $(devel_api_src_dir)/images/pixel-data-mask.cpp \ $(devel_api_src_dir)/object/handle-devel.cpp \ $(devel_api_src_dir)/object/weak-handle.cpp \ $(devel_api_src_dir)/object/csharp-type-registry.cpp \ $(devel_api_src_dir)/scripting/scripting.cpp \ $(devel_api_src_dir)/signals/signal-delegate.cpp \ $(devel_api_src_dir)/threading/conditional-wait.cpp \ $(devel_api_src_dir)/threading/mutex.cpp \ $(devel_api_src_dir)/threading/thread.cpp # Add devel header files here DALi internal developer files used by Adaptor & Toolkit devel_api_core_actors_header_files = \ $(devel_api_src_dir)/actors/actor-devel.h \ $(devel_api_src_dir)/actors/layer-devel.h devel_api_core_animation_header_files = \ $(devel_api_src_dir)/animation/animation-data.h \ $(devel_api_src_dir)/animation/path-constrainer.h \ $(devel_api_src_dir)/animation/animation-devel.h devel_api_core_common_header_files = \ $(devel_api_src_dir)/common/hash.h \ $(devel_api_src_dir)/common/map-wrapper.h \ $(devel_api_src_dir)/common/owner-container.h \ $(devel_api_src_dir)/common/ref-counted-dali-vector.h \ $(devel_api_src_dir)/common/set-wrapper.h \ $(devel_api_src_dir)/common/stage-devel.h devel_api_core_events_header_files = \ $(devel_api_src_dir)/events/hit-test-algorithm.h \ $(devel_api_src_dir)/events/key-event-devel.h devel_api_core_images_header_files = \ $(devel_api_src_dir)/images/distance-field.h \ $(devel_api_src_dir)/images/native-image-interface-extension.h \ $(devel_api_src_dir)/images/nine-patch-image.h \ $(devel_api_src_dir)/images/texture-set-image.h \ $(devel_api_src_dir)/images/pixel-data-devel.h \ $(devel_api_src_dir)/images/pixel-data-mask.h \ $(devel_api_src_dir)/images/pixel-devel.h devel_api_core_object_header_files = \ $(devel_api_src_dir)/object/csharp-type-info.h \ $(devel_api_src_dir)/object/csharp-type-registry.h \ $(devel_api_src_dir)/object/handle-devel.h \ $(devel_api_src_dir)/object/property-helper-devel.h \ $(devel_api_src_dir)/object/weak-handle.h devel_api_core_rendering_header_files = \ $(devel_api_src_dir)/rendering/renderer-devel.h devel_api_core_signals_header_files = \ $(devel_api_src_dir)/signals/signal-delegate.h devel_api_core_scripting_header_files = \ $(devel_api_src_dir)/scripting/enum-helper.h \ $(devel_api_src_dir)/scripting/scripting.h devel_api_core_threading_header_files = \ $(devel_api_src_dir)/threading/conditional-wait.h \ $(devel_api_src_dir)/threading/mutex.h \ $(devel_api_src_dir)/threading/thread.h