SET( SOURCES ${SOURCES} ${CMAKE_CURRENT_SOURCE_DIR}/actors/actor-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/actors/custom-actor-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/animation/animation-data.cpp ${CMAKE_CURRENT_SOURCE_DIR}/animation/animation-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/animation/path-constrainer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/common/hash.cpp ${CMAKE_CURRENT_SOURCE_DIR}/common/stage-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/events/hit-test-algorithm.cpp ${CMAKE_CURRENT_SOURCE_DIR}/events/key-event-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/events/touch-data-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/images/distance-field.cpp ${CMAKE_CURRENT_SOURCE_DIR}/images/texture-set-image.cpp ${CMAKE_CURRENT_SOURCE_DIR}/images/nine-patch-image.cpp ${CMAKE_CURRENT_SOURCE_DIR}/images/pixel-data-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/object/handle-devel.cpp ${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-registry.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scripting/scripting.cpp ${CMAKE_CURRENT_SOURCE_DIR}/signals/signal-delegate.cpp ${CMAKE_CURRENT_SOURCE_DIR}/threading/conditional-wait.cpp ${CMAKE_CURRENT_SOURCE_DIR}/threading/mutex.cpp ${CMAKE_CURRENT_SOURCE_DIR}/threading/thread.cpp ${CMAKE_CURRENT_SOURCE_DIR}/update/frame-callback-interface.cpp ${CMAKE_CURRENT_SOURCE_DIR}/update/update-proxy.cpp PARENT_SCOPE ) SET( DEVEL_API_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/actors/actor-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/actors/custom-actor-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/actors/layer-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/animation/animation-data.h ${CMAKE_CURRENT_SOURCE_DIR}/animation/path-constrainer.h ${CMAKE_CURRENT_SOURCE_DIR}/animation/animation-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/common/bitwise-enum.h ${CMAKE_CURRENT_SOURCE_DIR}/common/circular-queue.h ${CMAKE_CURRENT_SOURCE_DIR}/common/hash.h ${CMAKE_CURRENT_SOURCE_DIR}/common/map-wrapper.h ${CMAKE_CURRENT_SOURCE_DIR}/common/owner-container.h ${CMAKE_CURRENT_SOURCE_DIR}/common/ref-counted-dali-vector.h ${CMAKE_CURRENT_SOURCE_DIR}/common/set-wrapper.h ${CMAKE_CURRENT_SOURCE_DIR}/common/stage-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/events/hit-test-algorithm.h ${CMAKE_CURRENT_SOURCE_DIR}/events/key-event-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/events/touch-data-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/images/distance-field.h ${CMAKE_CURRENT_SOURCE_DIR}/images/native-image-interface-extension.h ${CMAKE_CURRENT_SOURCE_DIR}/images/nine-patch-image.h ${CMAKE_CURRENT_SOURCE_DIR}/images/texture-set-image.h ${CMAKE_CURRENT_SOURCE_DIR}/images/pixel-data-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-info.h ${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-registry.h ${CMAKE_CURRENT_SOURCE_DIR}/object/handle-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/object/property-helper-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderer-devel.h ${CMAKE_CURRENT_SOURCE_DIR}/signals/signal-delegate.h ${CMAKE_CURRENT_SOURCE_DIR}/scripting/enum-helper.h ${CMAKE_CURRENT_SOURCE_DIR}/scripting/scripting.h ${CMAKE_CURRENT_SOURCE_DIR}/threading/conditional-wait.h ${CMAKE_CURRENT_SOURCE_DIR}/threading/mutex.h ${CMAKE_CURRENT_SOURCE_DIR}/threading/thread.h ${CMAKE_CURRENT_SOURCE_DIR}/update/frame-callback-interface.h ${CMAKE_CURRENT_SOURCE_DIR}/update/update-proxy.h PARENT_SCOPE )