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Call ProcessCoreEvent() from NotifySceneCreated()
00/201000/2
author
huiyu.eun
<huiyu.eun@samsung.com>
Thu, 7 Mar 2019 04:08:34 +0000
(13:08 +0900)
committer
huiyu.eun
<huiyu.eun@samsung.com>
Thu, 7 Mar 2019 04:33:27 +0000
(13:33 +0900)
Reduce launching time
Change-Id: I0ecaa97da695a56840e69d88753ea33219754c37
Signed-off-by: huiyu.eun <huiyu.eun@samsung.com>
dali/internal/adaptor/common/adaptor-impl.cpp
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diff --git
a/dali/internal/adaptor/common/adaptor-impl.cpp
b/dali/internal/adaptor/common/adaptor-impl.cpp
index
7c85786
..
e8683a5
100755
(executable)
--- a/
dali/internal/adaptor/common/adaptor-impl.cpp
+++ b/
dali/internal/adaptor/common/adaptor-impl.cpp
@@
-954,6
+954,10
@@
void Adaptor::NotifySceneCreated()
{
GetCore().SceneCreated();
+ // Flush the event queue to give the update-render thread chance
+ // to start processing messages for new camera setup etc as soon as possible
+ ProcessCoreEvents();
+
// Start thread controller after the scene has been created
mThreadController->Start();