DALI_IMPORT_API isn't defined on Windows, the correct macro is
DALI_CORE_API, which is defined to nothing on unix (like
DALI_IMPORT_API), and __declspec(dllexport/dllimport) on Windows.
Change-Id: I6150640eb67dbbcc78230d1a8fb1085538edff45
#include <dali/public-api/object/base-handle.h>
#include <dali/public-api/signals/dali-signal.h>
+// INTERNAL INCLUDES
+#include <dali/public-api/dali-adaptor-common.h>
+
namespace Dali
{
/**
* @brief Appliations can draw UI on offscreen surface with the OffscreenApplication.
* When you use a OffscreenApplication, you don't have to create a Window.
*/
-class DALI_IMPORT_API OffscreenApplication : public Dali::BaseHandle
+class DALI_ADAPTOR_API OffscreenApplication : public Dali::BaseHandle
{
public:
using OffscreenApplicationSignalType = Signal<void(void)>;
#include <dali/public-api/object/any.h>
#include <dali/public-api/signals/dali-signal.h>
+// INTERNAL INCLUDES
+#include <dali/public-api/dali-adaptor-common.h>
+
namespace Dali
{
/**
class OffscreenWindow;
}
-class DALI_IMPORT_API OffscreenWindow : public Dali::BaseHandle
+class DALI_ADAPTOR_API OffscreenWindow : public Dali::BaseHandle
{
public:
using WindowSize = Uint16Pair;