Managed Unified Uniform Buffer 40/258240/6 devel/graphics
authorAdam Bialogonski <adam.b@samsung.com>
Thu, 13 May 2021 16:02:02 +0000 (17:02 +0100)
committerAdam Bialogonski <adam.b@samsung.com>
Tue, 25 May 2021 11:25:50 +0000 (12:25 +0100)
commit978ae126bac155b190ad6e0ff6bad189f9ec2ef3
tree73fc63b76607c25d7b9687ee54df262256d69528
parenta77f775640446f2d95012bcd6bdcde6199b3e27b
Managed Unified Uniform Buffer

Single uniform buffer is created in order to store uniform data for all rendered items.

Change-Id: I6ab17d1652eb9cc0cb8500ea3fd8dcc25d5795d3
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-buffer.cpp
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-buffer.h
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-controller.cpp
dali/internal/graphics/gles-impl/gles-context.cpp
dali/internal/graphics/gles-impl/gles2-graphics-memory.cpp
dali/internal/graphics/gles-impl/gles3-graphics-memory.cpp