[Tizen] Ignore mipmap when texture format compressed 57/298357/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 17 Aug 2023 04:08:18 +0000 (13:08 +0900)
committerhuiyu.eun <huiyu.eun@samsung.com>
Wed, 6 Sep 2023 07:00:28 +0000 (16:00 +0900)
commit2ab4c2907484de74a08d53042f104722e2f6d95d
treec1bc2f54fb90731f7c7bf5a317b5096fd11a4e60
parentd40105b8113dbe4544c4ea8e65c7a430a54646f8
[Tizen] Ignore mipmap when texture format compressed

Since some graphic driver doesn't support mipmap generation automatically,
We need to ignore that mipmap using with compressed format.

Change-Id: If39facde441ed63dc26462079575dea8b1df18a3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali/internal/graphics/gles-impl/gles-graphics-texture.cpp