X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git;a=blobdiff_plain;f=dali%2Finternal%2Fwindow-system%2Fcommon%2Fwindow-render-surface.cpp;h=2ff7944ebb1ab1bfede7e3fe81207ba24cf4dc4a;hp=cac09c5fc15d6c5dd25dca813a55152532aded53;hb=263ec21432f3d7c9f9be5b463748fdce8f6942e4;hpb=43235b18c881038f256cc7ebdbaa13d0930122c6 diff --git a/dali/internal/window-system/common/window-render-surface.cpp b/dali/internal/window-system/common/window-render-surface.cpp index cac09c5..2ff7944 100644 --- a/dali/internal/window-system/common/window-render-surface.cpp +++ b/dali/internal/window-system/common/window-render-surface.cpp @@ -27,6 +27,7 @@ #include #include #include +#include #include #include #include @@ -58,6 +59,8 @@ WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any s mRenderNotification( NULL ), mRotationTrigger( NULL ), mGraphics( nullptr ), + mEGLSurface( nullptr ), + mEGLContext( nullptr ), mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ), mOutputTransformedSignal(), mRotationAngle( 0 ), @@ -177,28 +180,24 @@ void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpi mWindowBase->GetDpi( dpiHorizontal, dpiVertical ); } -void WindowRenderSurface::InitializeGraphics( GraphicsInterface& graphics, Dali::DisplayConnection& displayConnection ) +void WindowRenderSurface::InitializeGraphics() { - mGraphics = &graphics; - auto eglGraphics = static_cast(mGraphics); - - EglInterface* mEGL = eglGraphics->Create(); - - // Initialize EGL & OpenGL - displayConnection.Initialize(); + mGraphics = &mAdaptor->GetGraphicsInterface(); - Internal::Adaptor::EglImplementation& eglImpl = static_cast(*mEGL); - eglImpl.ChooseConfig(true, mColorDepth); - - // Create the OpenGL context - mEGL->CreateContext(); + auto eglGraphics = static_cast(mGraphics); + mEGL = &eglGraphics->GetEglInterface(); - // Create the OpenGL surface - CreateSurface(); + if ( mEGLContext == NULL ) + { + // Create the OpenGL context for this window + Internal::Adaptor::EglImplementation& eglImpl = static_cast(*mEGL); + eglImpl.ChooseConfig(true, mColorDepth); + eglImpl.CreateWindowContext( mEGLContext ); - // Make it current - mEGL->MakeContextCurrent(); + // Create the OpenGL surface + CreateSurface(); + } } void WindowRenderSurface::CreateSurface() @@ -223,7 +222,7 @@ void WindowRenderSurface::CreateSurface() auto eglGraphics = static_cast(mGraphics); Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - eglImpl.CreateSurfaceWindow( window, mColorDepth ); + mEGLSurface = eglImpl.CreateSurfaceWindow( window, mColorDepth ); // Check rotation capability mRotationSupported = mWindowBase->IsEglWindowRotationSupported(); @@ -238,7 +237,7 @@ void WindowRenderSurface::DestroySurface() auto eglGraphics = static_cast(mGraphics); Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - eglImpl.DestroySurface(); + eglImpl.DestroySurface( mEGLSurface ); mWindowBase->DestroyEglWindow(); } @@ -271,7 +270,7 @@ bool WindowRenderSurface::ReplaceGraphicsSurface() auto eglGraphics = static_cast(mGraphics); Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - return eglImpl.ReplaceSurfaceWindow( window ); + return eglImpl.ReplaceSurfaceWindow( window, mEGLSurface, mEGLContext ); } void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize ) @@ -326,6 +325,8 @@ void WindowRenderSurface::StartRender() bool WindowRenderSurface::PreRender( bool resizingSurface ) { + MakeContextCurrent(); + if( resizingSurface ) { #ifdef OVER_TIZEN_VERSION_4 @@ -404,7 +405,7 @@ void WindowRenderSurface::PostRender( bool renderToFbo, bool replacingSurface, b } Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation(); - eglImpl.SwapBuffers(); + eglImpl.SwapBuffers( mEGLSurface ); if( mRenderNotification ) { @@ -429,11 +430,29 @@ void WindowRenderSurface::ReleaseLock() // Nothing to do. } -RenderSurface::Type WindowRenderSurface::GetSurfaceType() +Integration::RenderSurface::Type WindowRenderSurface::GetSurfaceType() { return RenderSurface::WINDOW_RENDER_SURFACE; } +void WindowRenderSurface::MakeContextCurrent() +{ + if ( mEGL != nullptr ) + { + mEGL->MakeContextCurrent( mEGLSurface, mEGLContext ); + } +} + +Integration::DepthBufferAvailable WindowRenderSurface::GetDepthBufferRequired() +{ + return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE; +} + +Integration::StencilBufferAvailable WindowRenderSurface::GetStencilBufferRequired() +{ + return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE; +} + void WindowRenderSurface::OutputTransformed() { int screenRotationAngle = mWindowBase->GetScreenRotationAngle();