// INTERNAL INCLUDES
#include "image-loaders/image-loader.h"
#include "portable/file-reader.h"
-#include <adaptors/common/pixel-buffer-impl.h>
namespace Dali
{
Integration::BitmapPtr TizenPlatformAbstraction::DecodeBuffer( const Integration::BitmapResourceType& resource, uint8_t * buffer, size_t size )
{
- Integration::BitmapPtr resultBitmap;
- Dali::Devel::PixelBuffer bitmap;
+ Integration::BitmapPtr bitmap = 0;
Dali::Internal::Platform::FileReader fileReader( buffer, size );
FILE * const fp = fileReader.GetFile();
bitmap.Reset();
DALI_LOG_WARNING( "Unable to decode bitmap supplied as in-memory blob.\n" );
}
- else
- {
- Integration::Bitmap::Profile profile{Integration::Bitmap::Profile::BITMAP_2D_PACKED_PIXELS};
-
- // For backward compatibility the Bitmap must be created
- auto retval = Integration::Bitmap::New(profile, Dali::ResourcePolicy::OWNED_DISCARD);
-
- retval->GetPackedPixelsProfile()->ReserveBuffer(
- bitmap.GetPixelFormat(),
- bitmap.GetWidth(),
- bitmap.GetHeight(),
- bitmap.GetWidth(),
- bitmap.GetHeight()
- );
-
- auto& impl = Dali::GetImplementation(bitmap);
-
- std::copy( impl.GetBuffer(), impl.GetBuffer()+impl.GetBufferSize(), retval->GetBuffer());
- resultBitmap.Reset(retval);
- }
}
- return resultBitmap;
+ return bitmap;
}
bool TizenPlatformAbstraction::LoadShaderBinaryFile( const std::string& filename, Dali::Vector< unsigned char >& buffer ) const