Window& operator=(const Window& rhs);
/**
+ * @brief Move constructor.
+ *
+ * @SINCE_1_9.24
+ * @param[in] rhs A reference to the moved handle
+ */
+ Window( Window&& rhs );
+
+ /**
+ * @brief Move assignment operator.
+ *
+ * @SINCE_1_9.24
+ * @param[in] rhs A reference to the moved handle
+ * @return A reference to this handle
+ */
+ Window& operator=( Window&& rhs );
+
+ /**
* @brief Adds a child Actor to the Window.
*
* The child will be referenced.